2009 was a great year for video games: Uncharted 2, Modern Warfare 2, Shadow Complex, Assassins Creed … and the list goes on and on. But I think a game is far above the rest …
Street Fighter was released in April 10 years after SFII appeared on the scene. When I saw it, I was amazed at what it looked like: The characters were painstakenly rendering and animation was the novel that took place in each game. I was the first time I’ve moved different characters with ultra impressed, and I have never tired of them.
The balance is incredible. Yes, there are certainly weak characters, difficult characters is still high. However, there is still much debate among experts about the character that is more favorable, and there is a clear winner (SF4 best champions, everyone has their favorites, which varies slightly). For example, many people are classified as a weakness of character, Dhalsim, but some of the best players to dominate with him.
Capcom really a miracle of bringing a 2-D game, and in an amazing world 3-D-rendered, but always remains true to the original game mechanics. Although the depth of the game is huge, is surprisingly accessible for beginners.
Just look at the attacks topic: Anyone can take a hit and get unblockable, but can be treated for life “stop line” open overpowered them spend.
In 2010, Capcom SF4 destination: Championship Edition. I can not wait. For me there are additional characters that are the most attractive part of the publication, I would like the arcade “area” mode. This is where many people have a room, and they all play to continue fighting (and losing back online). This is a feature that was SFII: Remix, but not found the form of SF4.
Finally SF4 rocks, and deserves to be the game of the year!
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